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Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH (121. sayfa)

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  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS Music: https://www.youtube.com/watch?v=fjj4WVD4rXQ #residentevil4 #remake #residentevil4remake
    https://www.youtube.com/watch?v=qaOvGAmGj8I
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    Xbox One: 1600x900p at 30fps Switch: Docked: 1056x594p at 30fps Handheld: 704x396p at 30fps - This comparison is focused on the Switch version. Visit the channel to check the performance on other platforms. - The Switch version suffers numerous graphic cuts, highlighting textures, shadows, drawing distance, vegetation or post-processing effects. - Despite the numerous cuts in the settings and its low resolution (the lowest I remember on this console) its performance is bad. - Nintendo Switch drops below 30fps too often to 20fps. - I find it hard to believe that an Xbox 360 game got these results on Nintendo Switch. I would not recommend playing it on this platform for now.
    https://www.youtube.com/watch?v=dbC_F6NZ8eM
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    PS4: Dynamic 1920x1080p/60fps with reconstruction rendering PS4 Pro: Dynamic 2688x1512p/60fps with reconstruction rendering PS5: Dynamic 2160p/60fps with reconstruction rendering Dynamic 1440p/~120fps with reconstruction rendering - The dynamic resolution is applied to the horizontal pixel density. Something usual in this saga. - PS4 shows a lower texture quality than PS4 Pro and PS5. - Loading times on PS5 are 6 times faster. - PS5 adds more assets, better reflections, longer drawing distance, post-processing effects, shadows and ambient occlusion among others. - The 120Hz mode for PS5 shows a somewhat irregular framerate, closer to 100fps. - PS4 has some framerate drops in areas of higher graphic load, but nothing serious. - Despite being a cross-gen game, MWII already shows clear visual clipping on oldgen consoles. However, it is nothing that prevents having a good experience on these consoles.
    https://www.youtube.com/watch?v=LjkWziWFF4k
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    PS5 2160p/60fps with reconstruction rendering 1440p/~110fps with reconstruction rendering Xbox Series X 2160p/60fps with reconstruction rendering 1440p/120fps with reconstruction rendering Xbox Series S 1440p/60fps with reconstruction rendering 1080p/~90fps with reconstruction rendering PC 2160p | Max. settings | RTX 3080/3070Ti/3060Ti/3050 | i9 12900K | 32GB DDR5 - All console versions use temporal reconstruction rendering in horizontal resolution. In this case, Xbox Series X maintains a higher average resolution than PS5. - PS5/XSX run with similar settings to High/Ultra on PC, although XSX shows slightly higher shadows in the distance compared to PS5. - Xbox Series S has some clipping in ambient occlusion, reflections, draw distance or terrain. - PC shows a small bug that causes some distant textures to not display correctly. - Xbox Series S/X shows some top tearing that increases in 120hz mode (as usual in this saga). However, this problem can be solved with VRR. - In the campaign, it is possible to increase the FOV up to 120 on consoles. In my case, I have it at 90 for this comparison. - The 120hz mode reduces the average resolution and also the quality of shadows. - Xbox Series X shows a clear advantage in 120hz mode, keeping 120fps almost constant while PS5 drops below 105fps and Series S rarely goes above 90fps.
    https://www.youtube.com/watch?v=qy6H3bdUpco
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    PS4 (107,30Gb): 1080p/30fps PS4 Pro (107,30Gb): Resolution Mode: Dynamic 1656p/30fps (1656p~1440p) Performance Mode: Dynamic 1656p/~60fps (1656p~1080p) PS5 (84,06Gb): 60Hz Output: - Resolution Mode: 2160p/30fps - Performance Mode: Dynamic 2160p/60fps (2160p~1440p) 120Hz Output (HFR): - Resolution Mode: Dynamic 2160p/40fps* (2160p~1800p) | *Unlocked Framerate with VRR - Performance Mode: 1440p/~80fps* | *Unlocked Framerate Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS - This comparison has been made on version 1.0003 of the game. - The game uses temporal reconstruction for dynamic resolution on PS4 and PS5. - PS5 has better reflections, ambient occlusion, textures, more vegetation, draw distance, and shadows compared to PS4/PS4 Pro. - 120Hz mode supports VRR on PS5, if you enable VRR in resolution mode, you can unlock the framerate. - PS4 Pro does not maintain 60fps in performance mode. Its framerate stays closer to 50fps. - Performance mode on PS4 Pro and PS5 reduces the quality of some reflections, shadows, particles and draw distance. - Personally I recommend the performance mode at 60Hz on PS5. It maintains a resolution very close to 4K with a stable 60fps. - The base development platform has been PS4. The differences between the two generations are less than what we saw in Horizon Forbidden West. - God of War Ragnarök is an impeccable work at a visual and performance level. Any of the 3 platforms are a good place to play this time.
    https://www.youtube.com/watch?v=QZdCeY23pTk


  • Modcular ue5 ile yeniden yapacaklar az kaldı

    < Bu ileti mobil sürüm kullanılarak atıldı >
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/promo/black-friday/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS Compra juegos con grandes descuentos en Instant-Gaming: https://www.instant-gaming.com/promo/black-friday/?igr=analistadebits Gana un juego al mes con mi concurso de Instant-Gaming. Para participar, sólo debes elegir cualquier juego en Stock de su página web: https://www.instant-gaming.com/es/giveaway/ANALISTABITS
    https://www.youtube.com/watch?v=x-vpz6C9_Sg
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH

    < Bu ileti Android uygulamasından atıldı >




  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHAJ Gamingyoutube
    Need for Speed Unbound - Xbox Series X|S / PS5 / PC - Graphics & FPS & Power Comparison Resolutions: Series S: 1080P-1440P Series X: 1944P-2160P PS5: 1728P-2160P PC: 3840x2160 - NOTE: that the trial version, which you can play up to 10 hours with EA Plus, was used for this video on all versions. I’m unaware if and what the differences might be in versions with the normal release - All three consoles looked somewhat washed out compared to PC. The defaults are used but could potentially improve looks by adjusting gamma to your likings - PS5 seem to render just a touch lower than Series X. Series S and Series X were however showing drops. Not mayor but definitely noticeable at times during game play. - Loading times were all pretty comparable. - Compared to PC there are many differences, including missing shadows, lower resolution reflections and so on. - PC version is running at a native 4K resolution with the Ultra preset. The game is pretty demanding with a 55% cpu utility (0-140%) and a 70-80% GPU utilisation with v-sync (60Hz) - This is probably the highest energy consumption of Series S we’ve seen so far. ———PC——— CPU: i9 12900K Motherboard: Asus ROG STRIX Z690-E GAMING Memory: 64GB Corsair DDR5 Dominator Platinum 5200 GPU: MSI RTX 3090 TI SUPRIMX 24GB Storage: WD Black SN850 2TB (7000MB/s read) PSU: be quiet! Dark Power 12 1000W Controller: Xbox Elite v2enabled.
    https://www.youtube.com/watch?v=kH1658OdfGQ



    < Bu mesaj bu kişi tarafından değiştirildi aterikasedi -- 2 Aralık 2022; 20:2:3 >
  • Eski video da olsa paylaşayım. A Plague Tale'da, konsoldaki grafik ayarlarını kullanarak, PC-konsol FPS kıyaslaması yapmışlar.


    Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHDigital Foundryyoutube
    A Plague Tale: Requiem gets the full PC deep dive treatment: settings analysis, optimised settings, console settings - plus PC vs console performance analysis with completely matched visual quality. Just how do the console GPUs compare to their PC equivalents? Find out here - plus, get an update on how the latest patch improves performance on ALL systems. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0
    https://www.youtube.com/watch?v=xHJNVCWb7gs&feature=youtu.be



    < Bu mesaj bu kişi tarafından değiştirildi Castle Bravo -- 1 Aralık 2022; 3:5:5 >
    < Bu ileti mobil sürüm kullanılarak atıldı >
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS PS4: 1080p/30fps with dynamic temporal reconstruction PS4 Pro: 1440p/30fps with dynamic temporal reconstruction PS5: - Quality Mode: 2160p/30fps + Ray-Tracing with dynamic temporal reconstruction - Performance Mode: 2160p/60fps with dynamic temporal reconstruction - This comparison was made with the launch patch applied. - PS5 has better lighting, textures, geomatrics, shadows, post-processing effects, particles, draw distance and ambient occlusion compared to PS4/PS4 Pro. - Despite the fact that the oldgen version has numerous cutbacks in all graphical settings, it is still a remarkable game visually. - Performance mode on PS5 features a lower dynamic resolution, closer to 1872p on average with temporal reconstruction. - Quality mode on PS5 adds better shadows and ray-tracing reflections on certain surfaces, although other reflections will still be represented by SSR. - PS4/PS4 Pro experience some problems with texture loading (especially when loading game). - Problematic framerate in cutscenes affecting all platforms, but especially PS4/PS4 Pro. - As for PS5, some visual additions by Ray-Tracing are interesting, but I don't consider them to justify the sacrifice of losing 60fps for it. I would choose the performance mode. - Much faster load times on PS5. - Along with Gears 5, The Callisto Protocol is some of the most visually impressive work I've seen in Unreal Engine 4. - We'll have Xbox One, Xbox Series S|X and PC comparisons in the next few hours.
    https://www.youtube.com/watch?v=NtTKom-zq4k
  • aterikasedi kullanıcısına yanıt

    DF videosu da benden olsun:


    Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHDigital Foundryyoutube
    We've been eagerly anticipating this one - and on PlayStation 5 at least, we're getting a simply brilliant game and a proper technical showcase. That's the bulk of our coverage in this tech review - but there's clearly something amiss with the Xbox Series port, while the stuttering problems on the day one PC experience are unbelievably bad. Note: At 21:35, the label under PlayStation 5 should read Quality, not Performance. Apologies for the typo. Chapters 00:00 - Introduction 01:19 - From Dead Space to Callisto 02:32 - The Visuals of Callisto Protocol 10:50 - How is Ray Tracing utilized? 12:43 - Performance Mode vs Quality Mode 16:04 - PlayStation 5 vs Xbox Series X|S 18:29 - Performance Analysis 22:38 - PC Performance Analysis 26:42 - Loading Times 27:52 - How does it sound? 30:22 - How about the gameplay? 32:36 - Wrap-up Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0
    https://www.youtube.com/watch?v=Psetdjz01mI&feature=youtu.be


    Ray Tracing'i yoğun kullanan bir oyun olmuş. Şunun gibi farklar olabiliyor:


    Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH

    Oyun hem yansıma hem gölgeler için RT kullandığından, konsolda 30 FPS Quality modu tercih edilebilir.


    Oyunun PS5 sürümü stabil; ancak Xbox SX ve özellikle PC tarafında sıkıntı var. SX'in Quality modunda RT yansımaları yok. FPS de PS5'ten geri. Perf modundayken bir fark yok gibi ama yama beklemeniz iyi olur.


    PC'de ise ciddi bir shader compilation sorunu var. Alex'in 12900K ve RTX 4090'lı sisteminde bile rezalet bir stuttering yaşanıyorYeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH  Ayrıca, PC ve Xbox sürümünde birkaç görsel hata da var. Yama gelene kadar uzak durun.




    < Bu mesaj bu kişi tarafından değiştirildi Castle Bravo -- 6 Aralık 2022; 11:14:2 >
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  • 4K







    Güzel ve hoş. Tekken 8’de efsane



    Yeni nesil dövüş oyunları efsane geliyor

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  • Fortnite UE 5.1'e güncellenmiş. Oynadığım bir oyun değil, ama grafikleri nesil atlamış. Videoda PS5'in 60 Hz modunda görülebilir:



    Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    PS4: Dynamic 1080p/60fps with TAAU PS4 Pro: Dynamic 1296p/60fps with TAAU PS5: - 60Hz Mode: Dynamic 2160p/60fps with TSR + Lumen + Nanite - 120Hz Mode: Dynamic 1440p/120fps with TAAU Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS - PS5 has a big difference in settings between 60Hz and 120Hz mode. The 60Hz mode enables TSR, Lumen and Nanite support. - TSR (Temporal Super Resolution) is the new reconstruction technique created in Unreal Engine 5 to integrate with Lumen and Nanite. - Lumen is the new UE5 lighting system that offers global illumination, reflections and shadows with results similar to Ray-Tracing at a much lower cost. - Nanite is an advanced geometry system that allows a larger amount of polygons in assets without affecting performance. - PS5 has better ambient occlusion, reflections, shadows and global illumination thanks to Lumen. There really is a generational difference in this section. - PS5 60Hz draw distance is drastically superior thanks to Nanite and its integration with Lumen. With this technique 2D sprites to represent vegetation, for example, will be history. - Lumen relies on SSR reflections to present more detail. The geometry quality of Lumen reflections are somewhat limited and some models (such as the player) will not be reflected. - PS5 120Hz mode has no reflections (PS4 and PS4 Pro do use SSR reflections). - PS4 performance issues. It is not able to maintain stable 60fps. - Fortnite Chapter 4 is the step next-gen consoles needed to start showing their true potential. - Coming soon, Xbox, PC, Nintendo Switch and Smartphone comparisons.
    https://www.youtube.com/watch?v=nEbLjhZW8s4&feature=youtu.be

    < Bu ileti mobil sürüm kullanılarak atıldı >
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHDigital Foundryyoutube
    Ahead of its full patch roll-out on 14th December we had a chance to visit CD Projekt Red's offices to try the new PS5 and Xbox Series X release of The Witcher 3. Today, its new ray tracing modes are tested, and the 60FPS mode is put through its paces too - with plenty of details on the upcoming PC upgrade included. Tom explores the opening White Orchard segment of the game - with plenty more to show when it releases in full. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0
    https://www.youtube.com/watch?v=6Nzs-__nlTo
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHDigital Foundryyoutube
    Fortnite's full Unreal Engine 5 upgrade has arrived, delivering cutting-edge next-gen rendering features like Lumen global illumination and Nanite geometry at 60fps on PS5, Xbox Series X and even Series S! How big of an upgrade is it? How do the consoles compare? And what further features does PC bring to the party? John Linneman and Alex Battaglia have the answers! Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0
    https://www.youtube.com/watch?v=O6GC8TZbJmI&feature=youtu.be

    < Bu ileti mobil sürüm kullanılarak atıldı >
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    Xbox One: 900p/30fps with dynamic temporal reconstruction Xbox One X: 1440p/30fps with dynamic temporal reconstruction Xbox Series S: 1440p/30fps with dynamic temporal reconstruction Xbox Series X: - Quality Mode: 2160p/30fps + Ray-Tracing with dynamic temporal reconstruction - Performance Mode: 2160p/60fps with dynamic temporal reconstruction Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS - This comparison has been made with the launch patch applied on all platforms. - Xbox Series S|X has better lighting, textures, geomatrics, shadows, post-processing effects, particles, draw distance and ambient occlusion compared to Xbox One S|X. - Performance mode on Series X features lower dynamic resolution, closer to 1872p on average with temporal reconstruction. - Quality mode on Series X adds better shadows and ray-tracing reflections on certain surfaces, although other reflections will still be represented by SSR. At this time, Series X has no ray-traced reflections. This is most likely a bug with the display mode. - Xbox Series S does not benefit from Ray-Tracing in this game. It also has some clipping in texturing and global illumination. - Xbox One S has quite a few issues running the game with some stability with drops of up to 23fps. On the other hand, the TAAU applied at such a low resolution causes quite a few artifacts when we move and, therefore, a too blurry image. - Much faster loading times on Xbox Series S|X. - Performance mode is the most recommended mode for Xbox Series X gaming. - I consider Xbox Series S|X and Xbox One X to have adequate performance except Xbox One S. Unfortunately, the latter does not reach a minimum required quality seeing that the PS4 version runs with quite a bit better performance using a similar architecture. - Along with Gears 5, The Callisto Protocol is some of the most visually impressive work I've seen in Unreal Engine 4.
    https://www.youtube.com/watch?v=hlxCjJVObaM
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHElAnalistaDeBitsyoutube
    PS4: Dynamic 1080p/60fps with TAAU PS4 Pro: Dynamic 1296p/60fps with TAAU PS5: - 60Hz Mode: Dynamic 2160p/60fps with TSR + Lumen + Nanite - 120Hz Mode: Dynamic 1440p/120fps with TAAU Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS - PS5 has a big difference in settings between 60Hz and 120Hz mode. The 60Hz mode enables TSR, Lumen and Nanite support. - TSR (Temporal Super Resolution) is the new reconstruction technique created in Unreal Engine 5 to integrate with Lumen and Nanite. - Lumen is the new UE5 lighting system that offers global illumination, reflections and shadows with results similar to Ray-Tracing at a much lower cost. - Nanite is an advanced geometry system that allows a larger amount of polygons in assets without affecting performance. - PS5 has better ambient occlusion, reflections, shadows and global illumination thanks to Lumen. There really is a generational difference in this section. - PS5 60Hz draw distance is drastically superior thanks to Nanite and its integration with Lumen. With this technique 2D sprites to represent vegetation, for example, will be history. - Lumen relies on SSR reflections to present more detail. The geometry quality of Lumen reflections are somewhat limited and some models (such as the player) will not be reflected. - PS5 120Hz mode has no reflections (PS4 and PS4 Pro do use SSR reflections). - PS4 performance issues. It is not able to maintain stable 60fps. - Fortnite Chapter 4 is the step next-gen consoles needed to start showing their true potential. - Coming soon, Xbox, PC, Nintendo Switch and Smartphone comparisons.
    https://www.youtube.com/watch?v=nEbLjhZW8s4
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHIGNyoutube
    The highly-anticipated next-gen update for The Witcher 3: Wild Hunt is finally upon us, and if you're curious how title looks after some graphics improvements, then check out this comparison where we place the PlayStation 4 Pro version of The Witcher 3 side-by-side the updated PlayStation 5 version. In this video, we compare both the Ray Tracing graphics options as well as the Performance mode. Both the PS4 Pro and PS5 versions of the game were captured in 4K. The Performance mode found on Playstation 5 targets 60fps with a dynamic resolution. The PS5 Ray Tracing mode targets 30fps with enhanced visual fidelity. #IGN #Witcher3
    https://www.youtube.com/watch?v=vUnfiNUgcb8
  • Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHCycu1youtube
    The Witcher 3 Next Gen Patch Ray Tracing ON vs OFF PS5 Graphics Comparison Timestamps Hanged Man's Tree Intro 00:00 Velen 00:47 The Walk 03:00 Velen II 03:26 WOW 04:19 Velen III 04:46 Streets of Novigrad 05:40 Novigrad 06:24 Streets of Novigrad II 07:45 Passiflora 08:55 Oxenfurt 09:22 Sunset over Velen 10:17 Crookback Bog 10:43 Music: -Bonnie at morn -Back on the Path -Whispers of Oxenfurt -The Nightingale -Ladies of the Woods All of these were taken from The WItcher 3 OST This comparison was made base on pre-release version with Day 0 patch installed. There will be Day 1 patch too so final look may vary. Disclaimer. This isn't sponsored video, however since it's based on materials provided by CD Projekt Red acc. to Polish law it has to be considered as paid promotion, therefore I have to flag this video as sponsored content. Please note I did not receive any gratification for it. Kanał GRANALIZA po polsku: https://www.youtube.com/channel/UCD595AzU-cjds_slXwNHgeA Consider supporting my channel for cool bonuses: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Looking good quality gameplay for your own videos? Consider subscribing my other channels to be up to date! Cycu1 Xbox Archive https://www.youtube.com/channel/UCp-l2UOAGLVCHDUACpOPa0Q Cycu1 PlayStation Archive https://studio.youtube.com/channel/UCWdvw2QgaRXOK76mwOTaLPA Cycu1 Nintendo Archive https://studio.youtube.com/channel/UCtiv_Y4j86czF9lfk5KsQ-g Looking for gift cards? PSN: https://amzn.to/3eFkAjM Xbox: https://amzn.to/3gzvsl8 Nintendo eShop: https://amzn.to/2TRMbqf Looking for RTX Graphics Cards? Check on Amazon: https://amzn.to/3dzcGYZ Follow me on Twitter: https://twitter.com/Cyckiewicz Find me on Facebook: https://www.facebook.com/Cycu1YT/ SVP Elegant Lower Thirds" by MrNumber112 https://youtu.be/flOra6F4I0k Cycu1's friends: Jabcook: https://www.youtube.com/user/jabcook juz Easy Unboxing: https://www.youtube.com/channel/UCGvEuEUcKuP2yj5xSLRTrxQ Quick Expert Reviews https://www.youtube.com/channel/UC88hzx1yvz8nm3lPPRq3R6A FA Gamez: https://www.youtube.com/user/MrXboxgamer007 #TheWItcher3 #TheWItcher3NextGen #Witcher3 #Witcher3NextGen #PS5 #RayTracing
    https://www.youtube.com/watch?v=T8oVRce1lo4


    Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCHCycu1youtube
    The Witcher 3 Next Gen Patch Ray Tracing On vs OFF - PC RTX 3080 Graphics Comparison Timestamps White Orchard 00:00 Crookback Bog 00:26 Oxenfurt 01:20 Streets of Novigrad 02:14 Passiflora 03:24 Oxenfurt II 03:50 Novigrad 04:18 Velen 06:33 Skellige Ride 07:27 Skellige 08:22 Kaer Morhen 09:16 Beauclair Walk 11:04 Tussaint 12:16 Music: -Bonnie at morn -Back on the Path -Whispers of Oxenfurt -The Nightingale -Kaer Morhen All of these were taken from The WItcher 3 OST The gameplay was captured in 4K Ultra+ Graphics preset. With that, on my setup I was able to reach 30-40 fps with DLSS set to Balanced or Performance (depending on location where I was capturing). There were some noticeable drops to 22 fps however this comparison is based on pre-release review copy with Day 0 patch installed. There will be Day 1 patch too which may address the fps issue, so don't take this as a final verdict. Gameplay captured on following rig: Nvidia GeForce RTX 3080 Founders Edition: https://www.nvidia.com/pl-pl/shop/geforce/gpu/?page=1&limit=9&locale=pl-pl&category=GPU&gpu=RTX%203080 AMD Ryzen 9 3900X: https://amzn.to/3dUo7dl MSI MPG X570 GAMING EDGE WIFI https://amzn.to/2YTXb9y G.SKILL 32GB (4x8GB) 3200MHz CL16 Ripjaws V Black https://amzn.to/2YXPPlv Disclaimer. This isn't sponsored video, however since it's based on materials provided by CD Projekt Red acc. to Polish law it has to be considered as paid promotion, therefore I have to flag this video as sponsored content. Please note I did not receive any gratification for it. Kanał GRANALIZA po polsku: https://www.youtube.com/channel/UCD595AzU-cjds_slXwNHgeA Consider supporting my channel for cool bonuses: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Looking good quality gameplay for your own videos? Consider subscribing my other channels to be up to date! Cycu1 Xbox Archive https://www.youtube.com/channel/UCp-l2UOAGLVCHDUACpOPa0Q Cycu1 PlayStation Archive https://studio.youtube.com/channel/UCWdvw2QgaRXOK76mwOTaLPA Cycu1 Nintendo Archive https://studio.youtube.com/channel/UCtiv_Y4j86czF9lfk5KsQ-g Looking for gift cards? PSN: https://amzn.to/3eFkAjM Xbox: https://amzn.to/3gzvsl8 Nintendo eShop: https://amzn.to/2TRMbqf Looking for RTX Graphics Cards? Check on Amazon: https://amzn.to/3dzcGYZ Follow me on Twitter: https://twitter.com/Cyckiewicz Find me on Facebook: https://www.facebook.com/Cycu1YT/ SVP Elegant Lower Thirds" by MrNumber112 https://youtu.be/flOra6F4I0k Cycu1's friends: Jabcook: https://www.youtube.com/user/jabcook juz Easy Unboxing: https://www.youtube.com/channel/UCGvEuEUcKuP2yj5xSLRTrxQ Quick Expert Reviews https://www.youtube.com/channel/UC88hzx1yvz8nm3lPPRq3R6A FA Gamez: https://www.youtube.com/user/MrXboxgamer007 #TheWItcher3 #TheWItcher3NextGen #Witcher3 #Witcher3NextGen #RTXON #RTX3080 #RayTracing
    https://www.youtube.com/watch?v=GuF89oNzhBI



    < Bu mesaj bu kişi tarafından değiştirildi aterikasedi -- 14 Aralık 2022; 1:10:32 >
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