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Fiora Patch Notes

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Mesaj
  • New Skins in the Store
    Royal Guard Fiora
    Nightraven Fiora
    Bladecraft Orianna

    PVP.net v1.55
    Ranked Teams
    Fixed a bug with the background on the Team Invite popup
    Fixed a bug where Team status would be missing on the Team Profile
    Fixed a bug where Ranked Team specific notifications would not send properly
    Fixed several bugs with client side stat calculation and display

    League of Legends v1.0.0.135

    Fiora, The Grand Duelist
    Duelist (passive) - Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
    Lunge - Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
    Riposte - Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
    Burst of Speed - Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
    Blade Waltz (ultimate) - Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.

    Alistar
    Triumphant Roar mana cost increased to 28/41/54/67/80 from 20/35/50/65/80
    Unbreakable Will mana cost reduced to 100 from 150
    Trample damage increased to 10-27 per second from 10-23

    Fizz
    Base damage increased to 56 from 54
    Armor per level increased to 3.4 from 3.1
    Chum the Waters mana cost reduced to 100 from 150

    Galio
    Idol of Durand damage range increased to 600 from 575

    Irelia
    Fixed a particle issue with Transcendent Blades (Hotfixed 2/21)

    Jax
    Fixed a bug where Grandmaster's Might passive attack canceled if the buff ran out during the attack animation

    Lee Sin
    Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165 (Hotfixed 2/21 due to an unintended nerf in the Nautilus patch)

    Lux
    Lucent Singularity
    Now additionally grants vision while in flight to its destination
    Now starts its cooldown when cast rather than when detonated
    Cooldown increased to 10 seconds from 9
    Now displays a buff showing how long Lucent Singularity will last until it automatically detonates
    Finales Funkeln
    Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards
    Lux can no longer use Flash while casting Finales Funkeln

    Malphite
    Granite Shield now shows a cooldown timer
    Unstoppable Force
    Area of effect radius on impact increased to 325 from 300
    Malphite can no longer flash while using Unstoppable Force
    Fixed a bug where Malphite would seem to hit the target but would not cause the effect

    Miss Fortune
    Strut now shows a cooldown timer

    Nocturne
    Umbra Blades now has a passive cooldown timer like Ziggs and Shen

    Olaf
    Axe Throw
    Damage increased to 80-260 from 50-210
    Scaling changed to +1.0 bonus AD from +0.5 total AD
    Base cooldown reduced to 8 seconds from 10
    Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6
    Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction
    Movement Speed increased to 325 from 320

    Poppy
    Paragon of Demacia now shows you over its icon how many stacks you have

    Shen
    Fixed a few bugs with ability sounds
    The following changes were hotfixed out on 2/21:
    Base armor reduced to 19 from 23
    Vorpal Blade health scaling lowered to 1.5% from 2%
    Feint Energy cost increased to 50 from 40 at all levels
    Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270

    Teemo
    Health per level increased to 82 from 77
    Move Quick's passive component now shows a cooldown timer
    Noxious Trap arm time reduced to 1 seconds from 2

    Tristana
    Explosive Shot cast range increased to 625 from 600

    Ziggs
    Hexplosive Mines
    Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    Slow duration reduced to 1.5 seconds from 2
    Damage from 2nd and subsequent mines reduced to 40% from 50%
    Fixed a bug where Ziggs' Mad Scientist skin was leaving particles on the map (Hotfixed 2/21)

    Items
    Madred's Bloodrazor attack damage increased to 40 from 30

    General
    Improved minimap visibility of turrets in Colorblind Mode
    Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams
    Important items purchased by your team will now be called out in chat (Aura items, Sight and Vision Wards, top tier items, etc)
    Champion Kill messages are now more specific
    You can now activate a timestamp for game chat in the options menu
    When colorblind mode is activated, movement cursor is included with new color scheme (was not before)
    Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned)
    Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall
    Small monster camp sigils now restore up to 30 Mana in addition to Health
    Small Golem camp
    Movement Speed increased to 300 from 180
    Medium Golem base damage increased to 59 from 54
    Fixed a bug where whisper messages were the wrong color

    Co-Op Versus AI
    Added Blitzcrank bot to the roster of bots in Co-Op versus AI.
    Improved bots' ability to last hit and reduced how much they push their lanes.
    Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
    Added the ability for bots to call for help from nearby bots.
    Improved the precision of skill shots and ground targeted AoE abilities.
    Minor bug fixes with Leona, Lux, and Shyvana bots.

    Art
    Fixed animation bugs on the following skins:
    Toy Soldier Gangplank
    Jade Dragon Wukong
    Superb Villain Veigar
    Headhunter Master Yi



    < Bu mesaj bu kişi tarafından değiştirildi CoI3aR -- 29 Şubat 2012; 5:46:48 >







  • Berbat bir patch
  • Olafa gelen buff normal. Çok sustain damage champiydi su an daha iyi bence. Attıgım balta düz ataktan daha az vuruyordu. güzel oldu
  • Ne zaman gelecek?
  • olaf biraz fazla iyileştirilmiş gibi sanki ama oynayıp görürüz artık. shen de op bir champ olmuştu ancak bu patch ile biraz dengelenecek. olaf da fazla güçlenirse onu da hafif nerflerler bikaç hafta sonra.
  • Fizz hafif bir base buffu ve saglam bır mana buffu almıs sanırsam
  • Olaf'in ultisini kullanmak cok zordu. Yani kullandigin halde kagit gibi eriyen bir heroydu teamfightlarda. Bu yuzden ultisine nerf diger skillerine buff gelmesi iyi olmus. Ultiden feragat etmeyi kabul edebilirim bir olaf kullanicisi olarak.
  • Sheni buffladılar diye dün aldım şimdiki haline bak çocuk oyuncağı mı ya bu
  • Fizz Teemo ve Ali.
    Riot bu Patch de bana calismis :)
  • Çok da iyi olmuş çok da güzel olmuş,lakin fiora öyle olmamış.
  • quote:

    Orijinalden alıntı: Aeronautical Engineer

    Sheni buffladılar diye dün aldım şimdiki haline bak çocuk oyuncağı mı ya bu

    Sonra piskolojik deyince inanmiyorsunuz , hotfixed in 2/21 demek 21 subatta minik bir patchle nerf yemis demek , yani 1 haftadir gordugun zaten nerflenmis haliydi , ama eminim ben bunu soylemeseydim cogu kisi bu aksam " shen i batirmislar , wtf riot ?!?" diye gezecekti.
  • Yama notlarının Türkçe'sine buradan erişebilirsiniz.

    İyi oyunlar.
  • quote:

    Orijinalden alıntı: AutumnLeaf

    Yama notlarının Türkçe'sine buradan erişebilirsiniz.

    İyi oyunlar.

    Teşekkürler
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